Click or drag to resize
AB4D logo

VarianceShadowRenderingProviderRenderShadowDepthRenderingStep Property

Gets a RenderObjectsRenderingStep that renders shadow depth map - render objects from the light perspective and writes a distance from the light to a shadow depth map. This rendering step uses VarianceShadowDepthEffect to render objects (it is set to OverrideEffect property), filters object setting FilterObjectsFunction to FilterShadowCastingObjectsFunction(RenderablePrimitiveBase) and filters lights to use only the first shadow light (using FilterLightsFunction property).

Namespace: Ab3d.DirectX
Assembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.1.9105.2048 (1.0.0.0)
Syntax
C#
public RenderObjectsRenderingStep RenderShadowDepthRenderingStep { get; }

Property Value

RenderObjectsRenderingStep
See Also