|
RenderingStatisticsUsedBackgroundThreadsCount Property |
Gets the number of background threads that were used to render the frame. Zero means that all the objects were rendered on the main thread.
Namespace: Ab3d.DirectXAssembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.0.8865.1045
Syntax public int UsedBackgroundThreadsCount { get; set; }
Property Value
Int32See Also