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PlanarShadowRenderingProviderCutShadowToPlaneBounds Property |
Gets or sets a boolean that specifies if shadow is clipped to the shadow plane's bounds.
When true then stencil buffer is used to render only the the part where the plane is rendered; when false the mesh need to be clipped on the CPU (for example with using PlanarShadowMeshCreator from Ab3d.PowerToys).
Namespace: Ab3d.DirectXAssembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.0.8865.1045
Syntax public bool CutShadowToPlaneBounds { get; set; }
Property Value
BooleanSee Also