Ab3d.DXEngine reference help
Ab3d.DXEngine reference help
Ab3d.DXEngine Namespaces
Ab3d.DirectX Namespaces
Ab3d.DirectX.Materials
MultiMapMaterial Class
MultiMapMaterial Properties
Alpha Property
AlphaClipThreshold Property
AmbientColor Property
BlendState Property
DiffuseColor Property
DiffuseTextures Property
EmissiveColor Property
HasOnlyEmissiveColor Property
HasSpecularColor Property
HasTransparency Property
IsPreMultipliedAlphaColor Property
SamplerStates Property
SpecularColor Property
SpecularPower Property
TextureBlendState Property
TextureMaps Property
TextureResourceName Property
Multi
Map
Material
Blend
State Property
Gets a BlendState that is used to render the base texture. If null a
Opaque
or a
PremultipliedAdditiveBlend
(in case of transparency) will be used.
Namespace:
Ab3d.DirectX.Materials
Assembly:
Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.0.8865.1045
Syntax
C#
Copy
public
BlendState
BlendState
{
get
;
set
; }
Property Value
BlendState
Implements
IMultiMapMaterial
BlendState
See Also
Reference
MultiMapMaterial Class
Ab3d.DirectX.Materials Namespace
See
Ab3d.DXEngine home page
to get more information about the Ab3d.DXEngine library.
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