|
ModelColorLineMaterialReadZBuffer Property |
Gets or sets a Boolean that specifies if Z buffer is read when rendering the line - if the depth test is done when rendering the line.
If false then the line is rendered regardless of its depth - if is rendered even if it is behind some other 3D objects.
Namespace: Ab3d.DirectX.MaterialsAssembly: Ab3d.DXEngine.Wpf (in Ab3d.DXEngine.Wpf.dll) Version: 7.1.9105.2048
Syntax public bool ReadZBuffer { get; set; }
Property Value
BooleanSee Also