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LineMaterialUseGeometryShaderFor3DLines Property

When UseGeometryShaderFor3DLines is not null, then this overrides the UseGeometryShaderFor3DLines setting in DXScene object. If set to false and also the RenderAntialiased3DLines is set to false, then the lines are always rendered as 1 pixel thick lines. Note that when using super-sampling the line rendered with that DXAttribute become dimmer because the super-sampled image is still rendered with 1 pixel thick line and that is then down-sampled to final image.

Namespace: Ab3d.DirectX.Materials
Assembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.1.9105.2048 (1.0.0.0)
Syntax
C#
public bool? UseGeometryShaderFor3DLines { get; set; }

Property Value

NullableBoolean

Implements

ILineRenderingTechniqueUseGeometryShaderFor3DLines
See Also