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MaterialPreferedShaderQuality Property

Gets or sets a shader quality that should be used to render this material. When this property is set to any other value than Undefined (by default) it overrides the ShaderQuality setting set in GraphicsProfile.

Namespace: Ab3d.DirectX
Assembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.0.8865.1045
Syntax
C#
public ShaderQuality PreferedShaderQuality { get; set; }

Property Value

ShaderQuality
See Also