|
DXDeviceMeshBytesUploaded Property |
Gets the total uploaded bytes that were uploaded from CPU to GPU memory to update meshes.
This value is automatically set by various parts of DXEngine when
IsMeasuringMeshUpdateStatistics is true.
This value is used to set the
MeshBytesUploaded.
Namespace: Ab3d.DirectXAssembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.0.8865.1045
Syntax public long MeshBytesUploaded { get; set; }
Property Value
Int64See Also