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DXDeviceMeshBytesUploaded Property

Gets the total uploaded bytes that were uploaded from CPU to GPU memory to update meshes. This value is automatically set by various parts of DXEngine when IsMeasuringMeshUpdateStatistics is true. This value is used to set the MeshBytesUploaded.

Namespace: Ab3d.DirectX
Assembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.0.8865.1045
Syntax
C#
public long MeshBytesUploaded { get; set; }

Property Value

Int64
See Also