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Material Methods |
The Material type exposes the following members.
Name | Description | |
---|---|---|
![]() | Clone | Clones the current material with creating a shallow copy of this Material (properties are copied but referenced objects are preserved). |
![]() | GetDefaultRenderingQueue | Returns the RenderingQueue that should be used to render this material. The default method implementation returns TransparentRenderingQueue or OtherGeometryRenderingQueue based on the HasTransparency value. |
![]() | Refresh | Refresh method regenerates the material and the resources it created. |
![]() | ToString |
ToString
(Overrides ObjectToString) |