Material Methods |
The Material type exposes the following members.
Name | Description | |
---|---|---|
Clone | Clones the current material with creating a shallow copy of this Material (properties are copied but referenced objects are preserved). | |
GetDefaultRenderingQueue | Returns the RenderingQueue that should be used to render this material. The default method implementation returns TransparentRenderingQueue or OtherGeometryRenderingQueue based on the HasTransparency value. | |
Refresh | Refresh method regenerates the material and the resources it created. | |
ToString |
ToString
(Overrides ObjectToString) |