Solid |
The SolidColorEffect type exposes the following members.
Name | Description | |
---|---|---|
ApplyMaterial |
Applies the material and object's world matrix to this effect.
(Overrides EffectApplyMaterial(Material, RenderablePrimitiveBase)) | |
PreloadShaders |
PreloadShaders can be called to load the shaders in advance before they are used.
Calling this method increases the startup time, but when the 3D object needs to be shown, it is shown faster because all the shaders have already been created.
(Overrides EffectPreloadShaders) |