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SpriteBatchBegin(Matrix, BlendState, SamplerState, DepthStencilState, RasterizerState, SpriteEffect) Method |
Namespace: Ab3d.DirectXAssembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.1.9105.2048 (1.0.0.0)
Syntax public void Begin(
ref Matrix transformMatrix,
BlendState blendState = null,
SamplerState samplerState = null,
DepthStencilState depthStencilState = null,
RasterizerState rasterizerState = null,
SpriteEffect spriteEffect = null
)
Parameters
- transformMatrix Matrix
- matrix transformation
- blendState BlendState (Optional)
- BlendState
- samplerState SamplerState (Optional)
- SamplerState
- depthStencilState DepthStencilState (Optional)
- DepthStencilState
- rasterizerState RasterizerState (Optional)
- RasterizerState
- spriteEffect SpriteEffect (Optional)
- SpriteEffect (optional)
See Also