SuperShaderApplyTexturePerPixelShader Method |
ApplyTexturePerPixelShader method sets the vertex and pixel shaders and prepair their constant buffers for rendering the objects with per-pixel lighting and with textures.
Namespace: Ab3d.DirectX.ShadersAssembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 1.0.5784.1040 (1.0.0.0)
Syntax
See Also