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SuperShaderApplyRenderingPass Method

Prepares the lights constant buffer for the specified rendering pass.

Namespace: Ab3d.DirectX.Shaders
Assembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.1.9105.2048 (1.0.0.0)
Syntax
C#
public void ApplyRenderingPass(
	int renderingPassIndex,
	RenderingContext renderingContext
)

Parameters

renderingPassIndex  Int32
rendering pass index
renderingContext  RenderingContext
RenderingContext
See Also