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IStandardShaderApplyNoTexturePerVertexShader Method
ApplyNoTexturePerVertexShader method sets the vertex and pixel shaders and prepair their constant buffers for rendering the objects with per-vertex lighting and without textures.

Namespace: Ab3d.DirectX.Shaders
Assembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 1.0.5784.1040 (1.0.0.0)
Syntax
C#
void ApplyNoTexturePerVertexShader()
See Also