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RenderablePrimitiveBaseCalculateWorldInverseTransposeMatrix Method |
Calculates the WorldInverseTransposeMatrix from the World matrix
Namespace: Ab3d.DirectXAssembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.0.8865.1045
Syntax public void CalculateWorldInverseTransposeMatrix()
See Also