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RenderablePrimitiveBaseCalculateWorldInverseTransposeMatrix Method

Calculates the WorldInverseTransposeMatrix from the World matrix

Namespace: Ab3d.DirectX
Assembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.0.8865.1045
Syntax
C#
public void CalculateWorldInverseTransposeMatrix()
See Also