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RenderableObjectNodePrimitive(ObjectNode, MeshBase, Material, Int32, Int32, Matrix) Constructor

Initializes a new instance of the RenderableObjectNodePrimitive class.

Namespace: Ab3d.DirectX
Assembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.0.8865.1045
Syntax
C#
public RenderableObjectNodePrimitive(
	ObjectNode parentObjectNode,
	MeshBase meshBase,
	Material material,
	int indexCount,
	int startIndexLocation,
	ref Matrix worldMatrix
)

Parameters

parentObjectNode  ObjectNode
ObjectNode
meshBase  MeshBase
MeshBase
material  Material
material
indexCount  Int32
Number of indices to render
startIndexLocation  Int32
start index in IndexBuffer used in DrawIndexed method
worldMatrix  Matrix
See Also