RenderableGeometryBaseCalculateWorldInverseTransposeMatrix Method |
Calculates the WorldInverseTransposeMatrix from the World matrix
Namespace: Ab3d.DirectXAssembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 1.1.5815.1040
Syntaxpublic void CalculateWorldInverseTransposeMatrix()
See Also