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RenderPostProcessingRenderingStepInitializeResourcesForSinglePostProcess Method |
Initializes resources for rendering one PostProcess.
Rendering one post process required much less resources then rendering multiple post processes.
Namespace: Ab3d.DirectXAssembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.0.8865.1045
Syntax public void InitializeResourcesForSinglePostProcess(
ShaderResourceView sourceShaderResourceView,
Texture2D destinationBackBuffer,
Texture2DDescription destinationBackBufferDescription,
RenderTargetView destinationRenderTargetView,
int superSamplingCount = 1
)
Parameters
- sourceShaderResourceView ShaderResourceView
- ShaderResourceView of the source Texture2D
- destinationBackBuffer Texture2D
- destination BackBuffer as Texture2D
- destinationBackBufferDescription Texture2DDescription
- description of destinationBackBuffer
- destinationRenderTargetView RenderTargetView
- RenderTargetView of the destinationBackBuffer
- superSamplingCount Int32 (Optional)
- super-sampling count of the destination buffer
See Also