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InstancedTextNodeAddText(String, Color, Matrix3D, Boolean) Method |
Add the specified text to the InstancedTextNode with the worldMatrix instead of position and size parameters.
The orientation of the text is fully defined by the worldMatrix and therefore the orientation defined by the
SetTextDirection(Vector3D, Vector3D) method is not used.
Namespace: Ab3d.DirectX.ModelsAssembly: Ab3d.DXEngine.Wpf (in Ab3d.DXEngine.Wpf.dll) Version: 7.1.9105.2048
Syntax public InstancedText AddText(
string text,
Color color,
Matrix3D worldMatrix,
bool hasBackSide
)
Parameters
- text String
- text to add
- color Color
- color of the text
- worldMatrix Matrix3D
- matrix that defines the orientation, size and position of the text
- hasBackSide Boolean
- when true, then the text will be visible from the back side (another instance of the text will be rendered to show the back size)
Return Value
InstancedTextInstancedText that can be used to change the shown text.
See Also