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DXMeshGeometry3D Constructor |
Constructor - note: it is recommended to use static Create method instead.
Namespace: Ab3d.DirectX.ModelsAssembly: Ab3d.DXEngine.Wpf (in Ab3d.DXEngine.Wpf.dll) Version: 7.0.8865.1045
Syntax public DXMeshGeometry3D(
MeshGeometry3D meshGeometry,
string name = null,
DXDevice dxDevice = null,
bool createDynamicVertexBuffer = false,
bool createDynamicIndexBuffer = false
)
Parameters
- meshGeometry MeshGeometry3D
- MeshGeometry3D
- name String (Optional)
- name
- dxDevice DXDevice (Optional)
- DXDevice
- createDynamicVertexBuffer Boolean (Optional)
- when true the vertex buffer is created as a dynamic buffer (can provide slightly better performance for cases when vertex buffer is updated very often)
- createDynamicIndexBuffer Boolean (Optional)
- when true the index buffer is created as a dynamic buffer (can provide slightly better performance for cases when index buffer is updated very often)
See Also