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DXMeshGeometry3DUpdate Method

Updates vertex and index buffers based on the IsVertexBufferDirty and IsIndexBufferDirty. To force update both vertex and index buffer call RecreateMesh method. When updateGpuBuffers parameter is false, then the vertex buffer array and index buffer array can be created without a DXDevice object and they will not be sent to the GPU.

Namespace: Ab3d.DirectX.Models
Assembly: Ab3d.DXEngine.Wpf (in Ab3d.DXEngine.Wpf.dll) Version: 7.0.8865.1045
Syntax
C#
public void Update(
	bool updateGpuBuffers = true
)

Parameters

updateGpuBuffers  Boolean  (Optional)
 
See Also