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PixelMaterialResetFixedUpVector Method |
Resets the fixed up vector that was set by
SetFixedUpVector(Vector3) to default behaviour
(pixels always face the camera so that their up vector is perpendicular to the look direction).
Namespace: Ab3d.DirectX.MaterialsAssembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.1.9105.2048 (1.0.0.0)
Syntax public void ResetFixedUpVector()
See Also