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SpriteEffectResetLastUsedFrameNumber Method

ResetLastUsedFrameNumber sets LastUsedFrameNumber to -1. This is used to prevent calling ApplyPerFrameSettings when this effect is used multiple times with different lights on one frame.

Namespace: Ab3d.DirectX.Effects
Assembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.1.9105.2048 (1.0.0.0)
Syntax
C#
public void ResetLastUsedFrameNumber()
See Also