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DXViewportViewGetClosestHitObject Method |
GetClosestHitObject method executes a hit testing on the SceneNodes in this DXScene and returns a
DXRayHitTestResult object with the closest triangle hit by the specified ray.
When no triangle is hit, null is returned.
Namespace: Ab3d.DirectX.ControlsAssembly: Ab3d.DXEngine.Wpf (in Ab3d.DXEngine.Wpf.dll) Version: 7.1.9105.2048
Syntax public DXRayHitTestResult GetClosestHitObject(
Point position
)
Parameters
- position Point
- 2D position in Viewport3D that is used to create a 3D ray that is used for hit testing (usually mouse position)
Return Value
DXRayHitTestResultDXRayHitTestResult with the closest hit object or null if no object was hit
Remarks
HitTest method executes a hit testing on the SceneNodes in this DXScene and returns DXRayHitTestResult object with the closest triangle hit by the specified ray.
When no triangle is hit, null is returned.
It is possible to adjust hit testing with changing the value in the DXHitTestOptions property.
To get all hit results, use the GetAllHitObjects(Point) method.
See Also