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DXImageRecreateD3DImageSource Method

RecreateD3DImageSource disposes the current D3DImageSource and creates a new instance of D3DImageSource. This method is internally called when the primary monitor is changed. This prevents crashes of WPF rendering thread. User may also manually call this method to prevent some similar problems (please also contact support@ab4d.com in such cases).

Namespace: Ab3d.DirectX.Controls
Assembly: Ab3d.DXEngine.Wpf (in Ab3d.DXEngine.Wpf.dll) Version: 7.1.9105.2048
Syntax
C#
public void RecreateD3DImageSource()
See Also