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StereoscopicCameraGetWorldViewProjection Method

Returns WorldViewProjection matrix. Calculating this matrix is faster inside Camera because here we can access matrixes by reference.

Namespace: Ab3d.DirectX.Cameras
Assembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.0.8865.1045
Syntax
C#
public Matrix GetWorldViewProjection(
	ref Matrix world
)

Parameters

world  Matrix
World matrix

Return Value

Matrix
WorldViewProjection matrix

Implements

ICameraGetWorldViewProjection(Matrix)
See Also