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BoundsTransform(Matrix, Vector3, Vector3) Method |
Transforms the current BoundingBox with the specified matrix and writes the transformed minimum and maximum positions to the specified parameters.
Namespace: Ab3d.DirectXAssembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.0.8865.1045
Syntax public void Transform(
ref Matrix matrix,
out Vector3 transformedMin,
out Vector3 transformedMax
)
Parameters
- matrix Matrix
- matrix
- transformedMin Vector3
- transformed minimum as Vector3
- transformedMax Vector3
- transformed maximum as Vector3
See Also