Click or drag to resize
AB4D logo

BoundsTransformAllCorners Method

Sets the out minimum and maximum Vector3D with transforming the current bounds with the specified matrix (the current Bounds value is not changed).

Namespace: Ab3d.DirectX
Assembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.1.9105.2048 (1.0.0.0)
Syntax
C#
public void TransformAllCorners(
	ref Matrix matrix,
	out Vector3 minimum,
	out Vector3 maximum
)

Parameters

matrix  Matrix
matrix
minimum  Vector3
transformed minimum
maximum  Vector3
transformed maximum
See Also