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RenderableInstancedObjectsNodeUseInstanceObjectColor Field

Defines the source of the object diffuse color: if true (by default) then color defined in instance buffer is used; if false color defined in IDiffuseMaterial is used for all instaces.

Namespace:  Ab3d.DirectX
Assembly:  Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 2.3.6548.1040
Syntax
C#
public bool UseInstanceObjectColor

Field Value

Type: Boolean
See Also