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RenderObjectsRenderingStepMinObjectsPerThread Field

MinObjectsPerThread is a static integer value that specifies minimum number of objects that are required to create a new thread. For example if multi-threading is enabled and there are 320 objects to render and MinObjectsPerThread is set to 100 (by default), then 3 threads will be created to render all the objects (if not limited by number of actual processors or MaxBackgroundThreadsCount).

Namespace: Ab3d.DirectX
Assembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.0.8865.1045
Syntax
C#
public static int MinObjectsPerThread

Field Value

Int32
See Also