|
RenderObjectsRenderingStepMinObjectsPerThread Field |
MinObjectsPerThread is a static integer value that specifies minimum number of objects that are required to create a new thread.
For example if multi-threading is enabled and there are 320 objects to render and MinObjectsPerThread is set to 100 (by default),
then 3 threads will be created to render all the objects (if not limited by number of actual processors or
MaxBackgroundThreadsCount).
Namespace: Ab3d.DirectXAssembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.1.9105.2048 (1.0.0.0)
Syntax public static int MinObjectsPerThread
Field Value
Int32See Also