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WpfMaterialLoadDdsIfAvailable Field

When LoadDdsIfAvailable is set to true (false by default) the texture loader will check if there is a dds file with the same name but dds file extension. If dds file exist, it is loaded instead of the specified file. This can greatly improve load performance and memory usage. The check is done only on BitmapImages that do not have CacheOption set to OnLoad - in this case the bitmap is already loaded into BitmapImage.

Namespace: Ab3d.DirectX.Materials
Assembly: Ab3d.DXEngine.Wpf (in Ab3d.DXEngine.Wpf.dll) Version: 7.1.9105.2048
Syntax
C#
public static bool LoadDdsIfAvailable

Field Value

Boolean
See Also