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DXSceneMeshTriangleIndicesCountRequiredForComplexGeometry Field

TriangleIndicesCountRequiredForComplexGeometry specifies the number of triangles that are required to put the objects rendered with WpfGeometryModel3DNode into the ComplexGeometryRenderingQueue (sending it to GPU as fast as possible) instead of into the StandardGeometryRenderingQueue. Default value is 100000.

Namespace: Ab3d.DirectX
Assembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.0.8865.1045
Syntax
C#
public static int MeshTriangleIndicesCountRequiredForComplexGeometry

Field Value

Int32
See Also