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DXSceneBackBufferReady Event

BackBufferReady event is triggered when the rendered image is ready to be copied from graphic to main memory. This is used when DirectXImage presentation type is used and when DXEngine is using software rendering or when UseSharedWpfTexture is set to true. In those cases the DXEngine is rendering the image to a so called staging buffer and when the image in staging buffer is ready the BackBufferReady is triggered. The event arguments contain the size of the image, its format and the mapped subresource.

Namespace: Ab3d.DirectX
Assembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.0.8865.1045
Syntax
C#
public event BackBufferReadyEventHandler BackBufferReady

Value

BackBufferReadyEventHandler
See Also