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DXSceneBackBufferReady Event |
BackBufferReady event is triggered when the rendered image is ready to be copied from graphic to main memory.
This is used when DirectXImage presentation type is used and when DXEngine is using software rendering or when
UseSharedWpfTexture is set to true.
In those cases the DXEngine is rendering the image to a so called staging buffer and when the image in staging buffer is ready
the BackBufferReady is triggered. The event arguments contain the size of the image, its format and the mapped subresource.
Namespace: Ab3d.DirectXAssembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.1.9105.2048 (1.0.0.0)
Syntax See Also