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DXDeviceBeforeDeviceDisposed Event |
Occurs just before the DirectX device will be disposed and after all other resources have been already disposed.
Can be used to check for undisposed resources.
Namespace: Ab3d.DirectXAssembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.1.9105.2048 (1.0.0.0)
Syntax public event EventHandler<EventArgs> BeforeDeviceDisposed
Value
EventHandlerEventArgsSee Also